Neale Sourna
Writer Specialties:
·
Remote / online game narrative writer [American English]
since 2007 for worldwide game publishing clients; including, regular client
teams in Russia and Poland. [Client copyrighted texts available upon
request.]
o Game Sims for: Detective. Dating (single / marriage). Horror (zombies, witches, more) / cthulhu – H P Lovecraft. Shakespeare – “Much Ado About
Nothing”.
Gangster / Casino. Mystery / puzzle.
Vampires.
o Romance (Contemporary,
Historical, Futuristic; PG13 rating)
§ Romantic Erotica / Erotica (R – NC17 / XXX)
o Short Stories /
Screenplays in genres: Historical. Military. Fantasy. Romance. Sci-fi. Poltergeist and Psychic. Juvenile gender-neutral. Juvenile Detective.
·
Individualized, realistic character-specific dialog, and /
or poetic dialog, and psychological and / or emotional character actions.
o Various character
POVs and tones: male (hardcore and nice guy / straight, gay, neutral),
female (girl next door to noble lady to that bitch you hate and fear / lesbian,
straight, neutral), neutral gender, historical periods, etc.
·
Character! Drama. Humor. Action. Interpersonal relationships.
Even business relationship dialogs (G-rating).
o Level / quest
suggestions when character choices suggest it.
·
Walking clients through project choices, any arising
variables, and the possible multilayered audience reactions to player text.
o Write and revise game story sequences, story
arcs, and quests, while working with the Design team manager.
o Create and maintain NPC and lead character
information and world back story.
o Collaborate smoothly with the Art and Writing Manager
in developing fully fleshed-out characters and stories.
·
Novel and short story editing; plus, publishing expertise.
British English. Adobe Photoshop
·
Game Writing Software: Excel, OpenOffice Calc, OneNote,
Word, some Unity (design, limited coding), various Facebook game
builders.
Other Experience:
·
Educational level
film and educational / professional live theater production (Stage
Manager):
o
including script
generation,
o
actor auditions,
o
text readings /
rewrites, and
o
performance practices,
o
plus, full show-running
of productions with audiences.
o
Or full complete
series from concept to film editing.
·
Adobe InDesign.
Adobe Premiere. Film pre-production, rehearsals, film shoot, and
post-production.
·
Film extra A-list
film—A Camera (Director’s): “Alex Cross” (Rob Cohen) family
funeral, “The Avengers” (Joss Whedon) NYC Day;
plus, local and student film productions.
·
Former nationwide ad agency proofreader and editor.
MAIN
PORTFOLIO LINKS (client
projects, personal biz projects, websites of script excerpts, novel excerpts,
stories, game links):
http://www.writing-naked.com/clientprojects.html,
Guru.com
Portfolio: https://www.guru.com/freelancers/nealesourna-s-writing-nakedcom
LINKEDIN (www.linkedin.com/in/nealesourna): Game Writer Exchange (creator, manager).
FACEBOOK:
Cleveland
Extras: Film, Video, TV, Commercial (creator, manager); Production
Assistants and Film Crews – Cleveland / NE OH USA (creator, manager).
Member: WGA-W Videogame Writers
Caucus; ALLi Alliance of Independent Authors; Stage
32
WRITING
EXPERIENCE:
dba NEALE SOURNA’S WRITING-NAKED.COM. 2006 – present. http://www.Writing-Naked.com (portfolio
links)
Self-employed, international clients’
projects with online writing services business. Registered at Guru.com;
formerly was with Elance.com / Odesk.com (now
Upwork.com).
Owner, fiction and nonfiction: Game
Writer / Game Narrative Writer, Story Writer, Freelance Writer, Ghostwriter, Screenwriter, Web Content,
Marketing Copywriter for worldwide clients: writing, ghostwriting,
rewriting, and editing—short stories, novels, synopses and screenplays (scripts), and game story narratives;
rewrite editing and expansion of training scripts (sales, men’s health) and texts; online research and writing; SEO
optimized web content and copywriting; contracts;
and proposals. LINKEDIN,
FACEBOOK. [Specific Portfolio URLs
available / partial projects.]
·
Online Services to Clients in Russia,
Poland, USA, Philippines / Singapore, Ukraine, Sweden, Australia, United Kingdom,
Germany, Canada, China, etc.
Some of the projects:
o
Ktulhu Solutions / Sex and Glory Games /
Lessons of Passions Games (Russia and Poland)
There’s more to “sex writing” than sex in order for it to truly
connect with its audience; yes, there is the creative physical interactions,
but there is also the so often unspoken mental levels
(both conscious and un-), the romantic emotional, and sometimes the spiritual.
Plus, the various paths and endings from choices taken. And the
unspoken pleasurable resolutions within a reader / gamer for a text
well-written and well thought out; loving it, reviewing it well, or even giving
the story a great mention, or an award!
§ Bloodlines of Shadows Springs (former working title - Twilight) (2021 – 2022): family vampire
war game, original text and character dialog, and image design descriptions. Sample
text. Eight-minute
walk-through https://www.youtube.com/watch?v=jot7iP_g3iQ
·
Shadow
Springs Extension
(2021 – 2022)
·
4
Vampire Hunts (2021)
·
Adding
Missing Texts and First Hunt
(2021)
§ Romance in the Dark (2020 – 2022): cthulhu detective
game text and character dialog from story outline and art images.
·
Penelope’s
Story (2022)
·
Sara’s
Story (2021)
·
Teresa’s
Story (2020)
·
Miranda’s
Story (2020)
·
Events (2020)
§ My Name is David (2019 – 2020), Wiki: game text and character dialog from story outline and art
images. Sample text.
·
Extra
Actions (2020)
·
Actions
(2020)
·
Events (2019 – 2020)
§ Flirting
with Yasmine (2019): game text and character dialog from story outline and art
images.
https://store.steampowered.com/app/1147000/Flirting_with_Yasmine/
§ Waiting
for You (2019): dating sim game text and character dialog from story
outline and art images.
§ Serbian
Casino (2019): dating sim, revised
game text and character dialog from story outline and art images. https://lopgold.com/index_sc.php
§ Much
Ado About Nothing Game (2017 – 2018): Game narrative, design selection and image design selections,
additional possible levels / quests from character choices. All character
dialog (modernized but still in character), and scenes (redone
originals into creative new scenes). Yes, Shakespeare gets sexier!
http://sexandglory.com/index_maan.php
§ “Metropolis:
Lux Obscura” [Sin City Comic Project] on Steam (2015 –
2017):
https://store.steampowered.com/app/671390/Metropolis_Lux_Obscura/
Best
storytelling @ White Nights Conference 2016
Excellence
in audio @ DevGAMM Moscow 2016
·
(2017) Rewriting
tweaks, reproofing
·
(2015 - 2016)
story narrative from story outline, character stylized dialog, descriptive
design of art images, and new title.
§ “The
Locket”
·
(2017)
Rewrite to new approach
·
(2016)
Game narrative from basic outline, descriptive design of art images.
§ “Arkham: The Dark Legacy”, a Lovecraft Project (2015) initial game story and design
elements adapted from author H.P. Lovecraft’s novels http://sexandglory.com/index_adl.php
§ “Girl With Tattoos” full game narrative and game design
(2014) http://sexandglory.com/index_tat.php
·
“Tattoo Girl” test short game (2014)
§ “Mysterious Island”
(2014): (zombie) full game narrative, some
levels planning.
·
http://sexandglory.com/index_mi.php
·
Yacht / Zombie Island Game (2013)
test story and design
§ 360
Demo hotel story “The Locket” (2013)
§ 5
Theme Monologues (2013)
§ 24
Profiles (2013): 200-word
character stories, fantasy site seeds
§ 7
Recipes (2012): rewrite
§ Adult
Sleuth (2011): 7 Days
Game story rewrite, additional story writing
and editing; adult detective
narrative http://sexandglory.com/7day/.
o
Proofed TALE (2018) https://www.kickstarter.com/projects/1536938355/tale-the-role-playing-game.
o
Stiletto, The Last Metahuman (2016): Novel outline and first full chapter
of client’s original comic book story premise.
o
The Originals (2015): a client fan fiction three-chapter
for possible Pocket Gems Episode Choose Your Own Adventure Game (CYOA). Research,
outline, first draft.
o
Brandy the Bandit: Book Two (2014) for Dark Brain Comics (US):
Story outline and first draft for nine (9) scripted episodes.
o
Ardor
The Game (2014) for Human Curious (Netherlands): edited game design documents, game
play materials and card texts http://ardorthegame.com/
o
“The Brazil Story” (2013): Client invited.
Ghostwriting of 30 page multicultural / interracial romance story for Ophelia Madison Press (MD USA).
o
Orchid
Games (Poland) www.orchidgames.com;
https://www.youtube.com/channel/UC_JuVrHNz34KKC-ZXv54dNQ
YouTube Game Trailers.
§ (2013) Heartwild 1 and 2 Games story narrative update
§ (2013) Brainstorm
HOPA game title—“Graven: The Purple Moon Prophecy”
http://www.orchidgames.com/graven
o
“Hawaiian Hannah” [working name] (2013):
game story test for Wooga Games, Berlin.
o
Dreamer Apps / IntroWizard
LLC rewriting (character development,
dramatic risks, humor) also expansion of client’s short stories into novels
and new marketable title.
§ Ralph’s
Gift (2013): original short story of 11,428 words
into 47,904-word novella / novel
§ Demon
Sex (2013): original short story of 9752 words
into 57,572-word novel Demon Sex: The
Tale of a Demon Sex Slave
o
“Love’s Bitter End” short story for Kink-E-magazine also at:
http://stories.neale-sourna.com/BitterEnd.html
o
Dramatic Urban Film Treatment—African American women at BET,
Johnson Publishing, and Sony Records
o
Vamperotica 1: “Alora
in Dreams” for Readerotica
/ PriveCo
Inc (2012)
o
Blogging Post (“Prairie Family…”) for TheirToys.com Blog
o
Male Memoir Organization and Research “Stained Boy” work about male teen’s
life through sexual exploitation by adult female
o
Nonfiction STEM Book Proposal “Black Prometheus” first draft nonfiction
o
SEO rewriting of Internet marketing landing pages
o
5 Erotica Short Stories, soft to hardcore sex variety http://stories.neale-sourna.com/index.html
§ “The Freelancer” [soft core Romantic Erotica]
§ “Rough-Me Dot Com” [Romantic Erotica]
§ “Tango with Me” [harder core]
§ “Dia's Coach (1)” [hardcore, Lolita / teen]
§ “Dia’s Team Bang (3)” [hardcore, Lolita / teen]
o
Partial co-edit of fantasy novel,
prepublication rush (main editor ill)
o
Canadian in China romance memoir—fictionalizing and organizing story
base for nonfiction events and “characters,” character dialog
o
Website fiction content writer (2+ yrs)
for 3 Australian websites (romance,
honeymoon, sci-fi / fantasy)
§
Five and
Dime Store at True
romantic love stories of how couples meet their mates, fall in love and marry.
(romantic4ever.com)
formerly at www.romantic4ever.com/d_how_we_met/100408-five-and-dime-store.html (link defunct)
§ http://www.romantic4ever.com/romantic-fiction/index.html (link defunct
/ archived)
Read
stories at http://stories.neale-sourna.com/romantic4ever.html
o
"Becca" (a short story novel, 6 of the chapters) A swashbuckling pirate story!
_Cornwall,
England UK, 1680s
o
"Outback Love" [aka "Mail
Order Love"] in three (3) act chapters
_Coober Pedy, South Australia, 1919
o
"Samurai Days"
& "Samurai Nights"
_Kyoto, Japan, 1600s
§ Plus, five wedding night stories at www.weddingnight.com/ (defunct)
Read stories at http://stories.neale-sourna.com/romantic4ever.html Wedding Night
o
"Frictionless
Sheets" Intergalactic
Deep Space sometime in the Future
o
"The Veil: 1846" Gretna Green, Scotland
o
"No
Touching" USA, Today
o
"Empty
Nest Honeymoon" Australia and
Pradesh, India, Today
o
"Iraqi Honeymoon" Fallujah, Iraq,
early 21st century
o
PC game research and writing of archeologist’s
and family diary/journal story entries
for mystery puzzle / hidden object search, by Inertia Software https://www.inertiasoftware.com/wordpress/older-games/
§ “Margrave
Manor 2: The Lost Ship” (2009): hidden object / puzzle game
https://www.bigfishgames.com/games/5080/margrave-manor-2-lost-ship/?p
1.
Game story segments and cutscenes
writer
§ “The
Secret of Margrave Manor” (2008): hidden object, puzzle www.margravemanor.com/
1.
Game story segments and cutscenes
writer
o
Orchid
Games (Poland) with Sandlot Games Game story segments writer, beta tester,
promotion quiz writer, romance PC solitaire game, www.orchidgames.com/
§ “Heartwild Solitaire: Book Two” (2010):
www.orchidgames.com/heartwild_solitaire_book_two
also available on Google Play mobile
1.
Branched game story segments writer
(characters, story, narrative design)
2.
Beta tester
§ “Heartwild Solitaire: Author’s Edition” (2010):
Level Name Titling
§ “Heartwild Solitaire: Quiz” (2009):
interactive
quiz
§ “Heartwild Solitaire: Author’s Edition” / “Heartwild Solitaire” [E for Everyone Edition] (2007, PC
and Mac): www.orchidgames.com/heartwild_solitaire
also available on Google Play mobile
1.
Game story segments writer
(characters, story)
2.
Beta tester
o
Special forces military action
thriller novel(s), sample chapter(s),
assignment test chapter, UK Army client
o
Screenplay rewriting editor (overhauled: dialog, visual descriptions,
emotional levels and stakes)—for
a
o
Research and game story writing of
latest edition of historical RPG [“Berlin ‘61”] horror, spy, mystery game for PK Games, Germany
§ “
o
Translation of educational 17th
Century Sir Francis Bacon philosophy text to contemporary American English for an American in London
o
Sales script writer for an American business sales
training team
§ http://www.writing-naked.com/SalesDialog.html
o
15 romance and sex fiction short
shorts—California / Asian
Indian site [now offline]
http://stories.neale-sourna.com/index.html
o
SEO article writer (love
and relationships, opinion, semi-fiction) for
o
Horror Article for Constructing Horror
(Sweden)
o
Horror Software Database Research and
Compilation [Excel] for new
scriptwriter’s source product, Constructing Horror
(Sweden)
o
Dog and puppy training manual ebook
rewrite for an
Australian client.
dba NEALE SOURNA / PIE: PERCEPTION IS EVERYTHING. 2001 – present. http://www.Neale-Sourna.com
Publishing
Owner, fiction and nonfiction Author, Editor, and Design Layout; also Webmaster, Web Content / SEO Marketing Copywriter: internet
websites in HTML; SEO research, optimization, and copywriting; graphics; online research; and professional wholesale publications and documents
for retail publishing sale [printed books
and ebooks (novels, short stories, nonfiction)].
·
Author Neale Sourna’s
Books / Ebooks (full novels, novella, short stories,
screenplays) written, edited, layout, published, and marketed by this award-winner through PIE: Perception Is Everything Publishing, available online at most
major and minor electronic bookstores and for order at all local brick and
mortar stores.
v www.PIE-Percept.com and www.Neale-Sourna.com (more published or in-progress than
listed here):
Love and romance should be creatively intimate on all levels; interpersonal,
nonsexual touch, emotionally, and more—besides “sexual intimacy”. And to deepen
each story; more of the unspoken mental, the romantic emotional, and oftentimes
the spiritual add much to every story of individual characters.
Plus, never knock fairytales—the unbowdlerized kind—because real
fairytales enlighten both our inner and outer lives through suffering and doubt,
not the weak Disney kind. Fairytales teach us to survive, usually on our own,
through our own newly grown or finally revealed feminine strengths where “male
heroes” who went before failed.
Yeah, my favorite fairytales are the clever and long-suffering
heroine kind, who resolves her own problems, whether fully alone or through her
“negotiations” with another.
o
“Becca DuMaurier” Part of The Black Rogues Series.
This historical romantic adventure novel is set during 1688’s Britain’s
Glorious Revolution pirating period and 1660’s Restoration Period; publishing 2022
o
“All Along the Watchtower: Submerged”—10,000-word ebook originally excerpted
for Amazon Shorts released by PIE: Percept. An ancient half Egyptian warrior’s
rage may be his downfall when he breaks a sacred alliance.
http://stories.neale-sourna.com/Watchtower1_submerged.html
o
“STEVE’S MONKEY’S PAW & MORE”—An envious man uses a wish device against his friend’s
girl, for lust. Trade Paperback / Ebook. Author, Editor, Publisher.
http://libidinous.neale-sourna.com/steve1.html
o
“HOBBLE”—An Adult Novel. A Native American healer's
life spirals out of control, as his compulsive affair with an injured African
American woman threatens to cost more than his life.
http://hobble.neale-sourna.com/hobble--excerpt1.html
·
Winner
of www.BlackRefer.com’s Best Sensual Novel Award 2004. Trade Paperback and Ebook.
o
PLAYGIRL Magazine. Short Story “Hesitation.” May 2002 Issue
o
Scripts/Screenplays
www.neale-sourna.com/scriptgateway.html: “FRAMES” [placed as
Award Finalist in nationwide
New Century Script Contest]
“QUANTUM LEAP,” “X-Files,” “PRIMAL” (sci-fi / erotic horror), “Toy Guns ...
And Truth” (juvenile / youth kid detective thriller), and more….
Product sales
branding and packaging, company web content development—text, graphics, photos,
e-marketing, e-commerce, press release writing / placement, internet / web
radio interviews and promotional character voice recordings [MP3, WAV,
Sitepal.com], develop / coordinate artist merchandise [books, ebooks, brochures, posters, post cards, caps, more],
blogs, etc.
·
Interviewer and Adviser for Creative
Screenwriting Newsletter before it was Creative Screenwriting Journal
http://www.neale-sourna.com/Paris.html.
FORMAL
EDUCATION:
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§